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About the Role

As a programmer your role within the team will be to help develop the gameplay, game mechanics, level design, balancing and testing. You will be working closely with all members of the team, and as such it is required you have decent communication skills. You’ll have the opportunity to wear many hats, at the very early days of the company there will be plenty of opportunities to shape the game's direction and pitch new ideas.


  • Adaptability to work in tight constraints, and low budgets

  • Work closely with directors to achieve desired look and feel

  • Flexibility around deadlines, able to shift priorities

  • Experience with driving games is required

  • Experience with open world games is great

  • A love for narrative driven experiences is a plus


  • Shipped at least 1 title

  • 3+ years professional experience

  • Unity C# experience or Unreal C++ and/or Blueprints

  • Any Tech Art skills are a bonus

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